Dragon Turtle
A gargantuan sea monster with high hit points and powerful attacks, including a bite and claws. It can also use a breath weapon that deals significant damage in a wide area.
Dragon Turtle Stats in Old School Essentials (OSE)
General Information
- Classification: Gargantuan sea monster
- Hit Points: High (exact value varies by edition)
- Armor Class: 20 (natural armor)
Abilities
| Ability | Value |
|---|---|
| Strength | 25 (+7) |
| Dexterity | 10 (+0) |
| Constitution | 20 (+5) |
| Intelligence | 10 (+0) |
| Wisdom | 12 (+1) |
| Charisma | 12 (+1) |
Attacks
- Multiattack: The dragon turtle can make three attacks:
- Bite:
- Attack Bonus: +13 to hit
- Damage: 26 (3d12 + 7) piercing damage
- Claw:
- Attack Bonus: +13 to hit
- Damage: 16 (2d8 + 7) slashing damage
- Tail:
- Attack Bonus: +13 to hit
- Damage: 26 (3d12 + 7) bludgeoning damage
- Bite:
Special Abilities
- Breath Weapon:
- Type: Scalding steam
- Area: 60-foot cone
- Damage: 52 (15d6) fire damage (DC 18 Constitution saving throw for half damage)
- Recharge: 5–6 (can be used three times per day)
Movement
- Speed:
- Land: 20 ft.
- Swim: 40 ft.
Additional Traits
- Amphibious: Can breathe air and water.
- Senses: Darkvision 120 ft., passive Perception 11.
These stats make the dragon turtle a formidable opponent in any encounter, capable of dealing significant damage and with a strong defensive capability.