Jelb Garrick, Illusionist

jelb-garrick.webp

Rolled Ability Scores
Str 7
Dex 11
Con 10
Int 6
Wis 14
Cha 11

Class

Illusionist

Adjust Ability Scores

Swap Int and Wis
-2 Dex +1 Int
-2 Cha +1 Int

Ability Score Modifiers

Strength 7 Melee : -1 Open Doors : 1 in 6
Dexterity 9 Armor Class : -- Missile : -- Initiative : --
Constitution 10 Hit Points : None
Intelligence 16 Language : Native+2 Literacy : Literate XP Bonus: 10%
Wisdom 6 Magic Saves : -1
Charisma 9 NPC Reaction : -- Max Retainers: 4 Retainer Loyalty: 7

THACO: 19 [0]

Saves

Death/Poison 13
Wands 14
Paralysis/Petrify 13
Breath Attacks 16
Spells/Rods/Staves 15

Note on saves: -1 vs Magic

HP: 4

Alignment: Chaotic or Neutral

Languages:

-Common Tongue
-Chaotic or Neutral
-?

Equipment:

Starting Wealth: 15x10 = 150 gp
Give away: 54 gp remaining

Animals

Hunting Dog x2: Melbor and Kaybar (34gp)
AC 7 [12], HD 1+2 (6hp), Att 1 × bite (1d6), THAC0 18 [+1],
MV 180’ (60’), SV D12 W13 P14 B15 S16 (1), ML 10, AL Neutral,
Tracking: By scent. Once started, very difficult to put off the trail.
Command: Trained to attack on owner’s command.

Spellbook:

Level 1 Spells: Auditory Illusion, Colour Spray, Phantasmal Force*, Read Magic

AC:

Level: 1

XP: 0

Name: Jelb Garrick

Jelb's parents have passed away and sister Kerina married and moved out, so there are a few spare beds in Jelb's home in Kirkilston. He still has a younger brother at home, Funn.

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